State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Third Person Games on iOS in Spain: Q2 2022

Explore the performance of the top 5 third person games on iOS in Spain during Q2 2022, featuring trends in weekly downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Spain: Q2 2022

During the second quarter of 2022, the top 5 third person games on iOS in Spain showcased notable trends in their performance metrics. Here is a closer look at their weekly downloads, revenue, and active users based on data from Sensor Tower.

Stumble Guys by Scopely, Inc. saw a significant increase in weekly revenue, starting at approximately $11K at the end of March and peaking at about $56K by the end of June. Weekly downloads also showed an impressive rise, starting from around 18K and reaching a high of roughly 119K. The game experienced steady growth in active users, peaking at about 898K in late June before seeing a slight dip to around 841K.

PUBG MOBILE from Tencent Mobile International Limited had a varied performance in weekly revenue, starting at around $30K and fluctuating throughout the quarter, ending at approximately $24K. Weekly downloads remained relatively low, peaking at about 2.6K in mid-May. Active users exhibited a slight decline from around 41K at the end of March to approximately 34K by the end of June.

Genshin Impact by COGNOSPHERE PTE. LTD. experienced fluctuating weekly revenue, starting at around $57K in late March and peaking at about $61K by the end of May, before ending the quarter at approximately $14K. Weekly downloads remained modest, with the highest being around 1.9K at the end of May. Active users showed a slight decline, starting from approximately 25K and ending at around 21K.

Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED had a varied performance in weekly revenue, starting at approximately $24K and fluctuating throughout the quarter, ending at about $15K. Weekly downloads remained steady, peaking at around 2.9K at the end of June. Active users saw a slight increase towards the end of the quarter, reaching around 54K.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a decrease in weekly revenue, starting at around $30K and ending at approximately $5.2K by the end of June. Weekly downloads remained low, peaking at around 543 by the end of June. Active users showed a slight increase towards the end of the quarter, reaching around 14.5K.

For more detailed insights and analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022